
From the first boot menu, players can also adjust the brightness and HDR settings, adjust audio volume and language, toggle subtitles and their sizes, and enable sound subtitles with directional indicators. Players will be able to either turn presets off, or go in and adjust them as they wish.

Ivan Kulbych, lead game designer at Ubisoft Kyiv said “Everyone has different gaming habits, needs, and preferences, but not everyone wants to spend a lot of time in game options.” There are also presets available from the boot screen for motion, color, cognitive, motor, hearing, and vision. Menu narration will use the system narrator and players can switch between installed languages. When players first boot the game, they’ll be presented with some features, with more being available through the main options.

Ubisoft said that when players jump into Far Cry 6 they’ll be “greeted with the most extensive set of options seen in a Far Cry game.” However, the studio noted that it’s made efforts to organize these features as the press release said: “The team wants to introduce more presets than any other Ubisoft game,” and so many options will also be grouped together.
